Quiz platform comparison
One is a live game on the projector. The other, now called Wayground, is self-paced practice you assign. Both make you write every question yourself. Upload the chapter here and get the question set first, then run it in whichever platform you pick.
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Pick Kahoot when the class plays together, live, on a projector, and the point is energy and a quick pulse check. Pick Quizizz, now branded Wayground, when students work at their own pace on homework or practice and you want the data afterward. On price the two are no longer comparable in the same way: Kahoot still publishes per-teacher tiers from $3 to $19 a month, while Wayground has moved its paid tiers to quote-based school and district plans and keeps a free Basic account for individual teachers.
The part neither platform solves is the one that actually eats your evening. Both hand you a blank question form. Whichever you choose, the questions still have to come from somewhere, and typing forty of them from a chapter is the work. Generate them from the source material first, review them, then push the finished set into Kahoot or Wayground. The platform choice stops being expensive once the authoring is done.
Kahoot tiers and participant limits read from Kahoot's published school plans page; Wayground plan structure read from Wayground's own plans page. PDFQuiz is not affiliated with or endorsed by Kahoot or Wayground.
The two tools overlap less than the comparison suggests. This is where each is genuinely stronger, and where they behave the same.
If you want the wider field rather than these two, the best AI quiz generator comparison covers nine tools with verified pricing.
This is the part that has changed most. Kahoot still sells to individual teachers with a public price list. Wayground has pushed its paid product toward schools and districts, so an individual teacher is choosing between a free Basic account and asking an administrator to buy a site plan. The Basic caps and the quote process are broken down in our Wayground pricing guide.
Two practical notes. Kahoot's participant number is the ceiling for a single live game, so a lecture hall or an all-grade assembly is what pushes teachers up the tiers, not features. And Wayground runs a free-for-schools program for Title I campuses and schools above a free and reduced lunch threshold, which is worth checking before anyone requests a quote. Prices change, so confirm the current figures on each vendor's own pricing page before you budget against them.
Choose by the moment in your lesson, not by the feature grid. Kahoot is a whole-class event. It runs for eight minutes, the room gets loud, and you find out fast whether Friday's concept landed. It is very good at that and fairly poor at everything else, because the shared timer means the slowest reader in the room sets the experience for the fastest one.
Wayground is the opposite shape. Students read the question on their own device, take the time they need, and you get a report showing which items the class as a whole missed. That makes it the better tool for homework, for review before a test, and for anything with a stem longer than about fifteen words. It is a weaker party.
Where Blooket usually comes up in this search: it is a third option that layers arcade-style games over a question set, and students often like it more than either. It has the same limitation as the other two, though. Someone still writes the questions. The Quizizz vs Blooket, Kahoot vs Blooket, and Blooket vs Gimkit pages put those side by side on price and player caps, and the Blooket comparison covers what to use instead if game modes are not the point.
Most teachers who use both settle into a pattern rather than picking a winner. Live game on Friday for review, self-paced set assigned over the weekend, same underlying questions in both. That only works cheaply if the questions exist as a plain set you own, rather than being locked into whichever creator you first typed them into.
Both tools start you at an empty question form. Here is how to fill it from the material you already taught, in about a minute, and end up with a set that runs in either.
The chapter PDF, the slide deck, the handout, your lecture notes. The questions come out using the vocabulary your students actually saw, which is the difference between your set and a library one.
Short multiple choice stems if it is going into a live Kahoot, because they have to be readable on a projector under a timer. Longer stems are fine for a self-paced Wayground set.
Fix anything that reads oddly, then import into either platform. The full walkthroughs are on PDF to Kahoot and PDF to Quizizz.
Kahoot. Eight minutes, whole class, short stems. Generate twenty questions from the unit's chapters and keep the ones that fit on a projector line.
Wayground. Assigned, self-paced, with a report on Monday telling you which three items half the class missed.
Wayground, or a printed quiz. Passage-based questions do not survive a shared countdown timer. The comprehension quiz maker handles the passage side.
Check the participant ceiling before anything else. Kahoot Go stops at 40, Bronze at 50, Silver at 100. That number, not the features, is what usually forces the upgrade.
Either works, but the source is usually a policy document or deck rather than a textbook. Start from employee training quiz maker.
Neither platform, really. Keep the questions as a set you own and push copies into whichever tool you are using that week. The question bank generator is built for that.
Kahoot is better when the whole class plays together on one screen and the point is energy and a fast pulse check. Quizizz, now Wayground, is better when students work at their own pace, on homework, or when you want per-student data afterward. Neither is better in the abstract. Pick by whether the activity is synchronous or assigned.
Both keep a free tier. Kahoot Go is free and caps a live game at 40 participants with basic question types. Wayground Basic is free with limited library access and storage for up to 20 activities. Neither free tier removes the actual cost, which is the hour spent writing questions before either tool is opened.
Kahoot publishes four school tiers. Bronze is $3 a month billed annually, which is $36 a year, with 50 participants. Silver is $7 a month, $84 a year, 100 participants. Gold is $12 a month, $144 a year, 200 participants. Kahoot One is $19 a month, $228 a year, 800 participants. Paying monthly instead of annually costs roughly two to three times more.
Quizizz rebranded to Wayground in 2025 as the product widened from a quiz game into an instruction platform covering lessons, practice and reporting. Old links redirect and the AI features are still branded Quizizz AI in places. Teachers keep searching the old name, so most comparisons list both.
Not on the free tiers. Kahoot puts creation from existing files on its higher paid plans, and Wayground's AI sits inside its plan structure. Generating the set from your own chapter first and importing it works on any tier of either platform, which is why a lot of teachers do the authoring outside and treat both tools purely as delivery.
Yes, if you keep them as plain text rather than only inside one creator. Kahoot imports from a spreadsheet template and Wayground accepts pasted plain-text questions. The friction is length: Kahoot caps question and answer text tightly for the projector, so a set written for self-paced use often needs trimming before it plays live.
Upload this week's chapter and see the question set it produces, then run it wherever you like.
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